games attacked
Constant DDoS pressure
Game servers are prime targets; outages directly hurt retention.

From DDoS mitigation to global acceleration and elastic capacity—built for publishers worldwide.



Games are a top target for attacks and abuse.
games attacked
Game servers are prime targets; outages directly hurt retention.
cross-region RTT
Global players need fair, responsive gameplay across regions.
cheating impact
Tampered clients break fairness and damage trust.
burst multiplier
Launches and events can overwhelm traditional capacity.
Solutions
A four-step protection framework.
≈200M scrubbed
Traffic hits global edges first; only clean traffic reaches your game stack.
↓ 85% latency cut
Anycast routing and private protocols cut RTT for players everywhere.
SDK < 5MB
End-to-end encrypted
Light SDK adds encryption, anti-tamper, and anti-debug for mobile clients.
Auto-scale for spikes with monitoring and strong SLA targets.
By game type
Different genres, different performance and security needs.
5 real-world lanes head-to-head: direct, legacy CDN and JinDun Anycast — live ping, jitter and packet loss make the gap impossible to miss.
JinDun anti-cheat engine continuously scans client, traffic and behavior 24/7. AI models self-evolve weekly — cheaters are detected and banned in under 1.2 seconds on average.
18,420/s
Scan rate
12,580
Banned accounts
824
Suspicious sessions
9,421
Rules triggered
3.20%
Bot ratio
v3.247
Active model
2,148,500
Active devices
4,812/m
Actions taken
C++ / Unity / UE / Unreal / WeChat mini-games — one config, every node. Copy-paste ready commands take you live on 200+ acceleration nodes in under 10 minutes.
01020304
# 拉取 JinDun Game SDK $ curl -L https://sdk.jindun.com/install.sh | bash $ jindun --version v3.247.1 · 2.4 MB
Customers
Accelerating and protecting hundreds of gaming workloads.
Since onboarding, our servers have stayed online through DDoS spikes—player experience improved dramatically.
Director of Engineering
Leading game studio
Case study
How one studio achieved near-zero latency worldwide with JinDun
Research
False positive rate < 0.08%
Multi-dimensional behavior sequences separate real players from scripts, tightening false positives dynamically to keep high-value matches stable.
P95 latency -31%
Edge routing, smart path selection, and protocol tuning reduce intercontinental RTT jitter during peak traffic.
MTTR < 60s
Alerts, policies, bans, and rollback orchestrated end-to-end—shorter mean time from detection to mitigation.
Enterprise-grade security and acceleration—ready to evaluate.